Press Kit

Where Giants Fall

Fantasy action roguelike for PC and Steam Deck, built around movement-first combat, escalating stage pressure, and explosive run growth.

Developer
Everclear Games
Title
Where Giants Fall
Genre
Fantasy action roguelike
Platforms
PC (Steam), Steam Deck
Engine
Unity 6
Session Length
30–60 minutes
Release
TBA

Game Description

Short

Fight through monster swarms, Ritual Siege defenses, world-integrated boss battles, and Endless survival in a top-down fantasy action roguelike built around movement, telegraphs, and explosive run growth.

Medium

Where Giants Fall is a top-down fantasy action roguelike where every run grows from a fragile opening into a screen-filling test of movement, build drafting, and survival. Fight through timed stages, defend ritual pylons, defeat biome-driven bosses, and push your build into Endless Mode as you combine weapons, passive items, and active abilities.

Long

Stand against impossible odds in Where Giants Fall, a fantasy action roguelike focused on movement-first combat, escalating stage pressure, and the thrill of becoming dramatically stronger over the course of a run.

Each act moves through a distinct rhythm: survive a regular stage, hold out in a Ritual Siege defense, then bring down a boss before pushing into the next biome. Along the way, you'll draft weapon upgrades, collect passive items, buy active abilities, hunt world interactables, and shape a build powerful enough to survive the final Endless gauntlet.

The goal is readable spectacle: large enemy swarms, strong telegraphs, biome-driven environments, and late-run builds that feel overwhelming without losing the need for movement, positioning, and quick decisions.

Key Features

At a glance

  • Movement-first survival — dodge, dash, jump, glide, and reposition through escalating pressure.
  • Act-based run structure — regular stages, Ritual Siege defenses, bosses, then Endless.
  • Build drafting — weapons, passive items, active abilities, wheel rewards, and beacon choices all shape the run.
  • Procedural fantasy biomes — autumn forests, swamps, deserts, mountains, and snowy woods with curated generation and lighting.
  • Endless survival finale — threat scaling, elite promotions, and victory-through-death scoring.

Screenshots

Current selection

Where Giants Fall press screenshotWhere Giants Fall press screenshotWhere Giants Fall press screenshotWhere Giants Fall press screenshot

Assets & Contact

Need more material?

More screenshots, logos, key art, and trailer material will be added here as development continues.

For press inquiries, review requests, or creator outreach:
press@evercleargames.com