Press Kit
Where Giants Fall
Fantasy action roguelike for PC and Steam Deck, built around movement-first combat, escalating stage pressure, and explosive run growth.
- Developer
- Everclear Games
- Title
- Where Giants Fall
- Genre
- Fantasy action roguelike
- Platforms
- PC (Steam), Steam Deck
- Engine
- Unity 6
- Session Length
- 30–60 minutes
- Release
- TBA
- Website
- evercleargames.com
- Contact
- press@evercleargames.com
Game Description
Short
Fight through monster swarms, Ritual Siege defenses, world-integrated boss battles, and Endless survival in a top-down fantasy action roguelike built around movement, telegraphs, and explosive run growth.
Medium
Where Giants Fall is a top-down fantasy action roguelike where every run grows from a fragile opening into a screen-filling test of movement, build drafting, and survival. Fight through timed stages, defend ritual pylons, defeat biome-driven bosses, and push your build into Endless Mode as you combine weapons, passive items, and active abilities.
Long
Stand against impossible odds in Where Giants Fall, a fantasy action roguelike focused on movement-first combat, escalating stage pressure, and the thrill of becoming dramatically stronger over the course of a run.
Each act moves through a distinct rhythm: survive a regular stage, hold out in a Ritual Siege defense, then bring down a boss before pushing into the next biome. Along the way, you'll draft weapon upgrades, collect passive items, buy active abilities, hunt world interactables, and shape a build powerful enough to survive the final Endless gauntlet.
The goal is readable spectacle: large enemy swarms, strong telegraphs, biome-driven environments, and late-run builds that feel overwhelming without losing the need for movement, positioning, and quick decisions.
Key Features
At a glance
- Movement-first survival — dodge, dash, jump, glide, and reposition through escalating pressure.
- Act-based run structure — regular stages, Ritual Siege defenses, bosses, then Endless.
- Build drafting — weapons, passive items, active abilities, wheel rewards, and beacon choices all shape the run.
- Procedural fantasy biomes — autumn forests, swamps, deserts, mountains, and snowy woods with curated generation and lighting.
- Endless survival finale — threat scaling, elite promotions, and victory-through-death scoring.
Screenshots
Current selection



Assets & Contact
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More screenshots, logos, key art, and trailer material will be added here as development continues.
For press inquiries, review requests, or creator outreach:
press@evercleargames.com