In Development

Where Giants Fall is actively in development, and this page reflects the current public state of the game. Features, balance, content, visuals, and release details may change. Wishlist on Steam Follow updates

← Back to the arsenal overview
Weapon

Machine Gun

Directional Fire / Belts / Reload

Face the horde with sustained gunfire; Unleash Hell turns the stream into an Overcharge storm.

Pours physical rounds through a narrow cone wherever you face. Each belt escalates into Redline, then forces a tactical reload.

Development snapshot: This page shows how Machine Gun plays in the v0.75 development snapshot. Balance, visuals, upgrade details, and presentation may still change over time.
Machine Gun
Auto-fire weapon Directional Fire / Belts / Reload
20 Weapon levels shown
Ultimate Unlocks through weapon evolution, then keeps scaling

Weapon track

All 20 levels, from pickup to Ascension

Level 1 Rare

Machine Gun

Fire a stream of rounds wherever you face. Turn to sweep it; each belt ends in a hard reload.

Level 2 Common

Extended Belt

+50% magazine capacity.

Level 3 Common

Combat Reload

Reload 25% faster. The first 5 rounds of each fresh belt hit 15% harder.

Level 4 Common

Reinforced Rounds

+20% Bullet damage.

Level 5 Common

Accelerated Fire

+25% Machine Gun attack speed.

Level 6 Common

Walking Fire

Sustained fire tightens the bullet stream and increases its velocity.

Level 7 Common

Twin Feed

Every 4th firing beat launches an additional round.

Level 8 Common

Armor Shred

Repeated hits make enemies take +5% Machine Gun damage, stacking up to 5 times.

Level 9 Common

Redline

The final third of each belt fires 35% faster, and every 3rd shot in it is a Hot Tracer dealing 50% more damage.

Level 10 Legendary

Unleash Hell

For 5s, no reloads: 3 rounds per beat at +100% attack speed, one in a wild spray. Rounds deal 40-224% damage; spikes pierce.

Level 11 Rare

Rapid Reengagement

Unleash Hell cooldown reduced by 15%.

Level 12 Rare

Extended Damnation

Unleash Hell lasts 25% longer.

Level 13 Rare

Bullet Wall

Unleash Hell fires +1 bullet lane per firing beat.

Level 14 Rare

Explosive Tracers

During Unleash Hell, every 30th round becomes an explosive tracer dealing 225% damage nearby.

Level 15 Legendary

Redline Protocol

Unleash Hell accelerates into Redline: its final moments fire 60% faster through a tighter, hotter stream.

Level 16 Rare

Breach Rounds

The first 5 rounds in each fresh normal belt pierce 1 additional enemy.

Level 17 Rare

Controlled Violence

Walking Fire settles in 0.8 seconds.

Level 18 Rare

Persistent Shred

Shred lasts 4.5 seconds.

Level 19 Rare

Extended Redline

Redline covers the last half of each normal belt.

Level 20 Legendary

War Machine

After Unleash and a full reload, your next normal belt starts in Redline and stays there.