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Weapon

Machine Gun

Ballistic / Sustained Fire

Sustained automatic fire builds toward Bullet Frenzy and longer suppression windows.

Rapid-fire burst weapon that shreds the closest enemy with sustained bullet streams.

Current build preview: This page shows how Machine Gun plays in the current v0.63 build. Balance, visuals, upgrade details, and presentation may still change over time.
Machine Gun
Auto-fire weapon Ballistic / Sustained Fire
15 Weapon levels shown
Ultimate Unlocks through weapon evolution, then keeps scaling

Baseline

What it starts with

  • Base Damage: 25.08
  • Cadence: 0.1s
  • Range: 12m
  • Shots/Cycle: 1
  • Projectile Speed: 40
  • Crit Chance: 10%
  • Damage Variance: 10%

Weapon track

Current progression from pickup through Ultimate Ascended

Level 1 Rare

Machine Gun

Unleash a roaring stream of bullets at the nearest threat. with auto-reload.

Level 2 Common

Extended Mag

Your magazine runs deeper before the reload hits.

+50% Magazine Size (18 to 27)

Level 3 Common

Quick Reload

Reloads become faster and more ruthless.

-25% Reload Time

Level 4 Common

Reinforced Rounds

Each bullet punches harder through flesh and armor.

+25% Bullet Damage

Level 5 Common

Accelerated Fire

The gun roars faster as the barrel heats up.

+30% Fire Rate

Level 6 Common

Target Spillover

The stream instantly finds a new victim when one falls.

Retarget on Kill Mid-Magazine

Level 7 Common

Twin Feed System

Bursts sometimes split into twin shots.

25% Chance for Double Shot

Level 8 Common

Armor Shred

Sustained fire strips enemy defenses apart.

Armor Shred: +5% Damage Taken, 5 Max, 3s

Level 9 Common

Overdrive Magazine

The gun locks onto two enemies at once.

Target 2 Enemies at Once

Level 10 Legendary

Bullet Frenzy

Enter a bullet frenzy of endless fire and overwhelming suppression.

Level 11 Rare

Rapid Reengagement

The barrels cool only long enough to hunger again.

Bullet Frenzy cooldown is reduced by 15%, allowing the ultimate firing mode to be activated more often.

Level 12 Rare

Extended Frenzy

The belt runs longer than reason permits.

Bullet Frenzy lasts 25% longer, extending the ultimate firing mode and all attacks made during it.

Level 13 Rare

Triple Lock

Three targets share the same red line.

Bullet Frenzy tracks one more enemy at once, usually two to three.

Level 14 Rare

Explosive Tracers

Every twentieth round carries a punctual catastrophe.

Every 20th bullet of the ultimate detonates for 250% damage in a small blast. The count starts fresh each activation.

Level 15 Legendary

Redline Protocol

The weapon crosses the line and empties everything.

Fire rate ramps to +60%, then releases one radial burst of 24 bullets at 50% damage.