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Weapon

Ancient Spirits

Ancestral Guard / Terror

Ancestral warriors stand guard, strike with spectral terror, then kneel until they rise again.

Ancestral warriors stand guard around you and cut down enemies that come too close. Each strike looses a terrifying spectral burst on the horde, then the ancestor kneels at its post until it rises again.

Development snapshot: This page shows how Ancient Spirits plays in the v0.75 development snapshot. Balance, visuals, upgrade details, and presentation may still change over time.
Ancient Spirits
Auto-fire weapon Ancestral Guard / Terror
20 Weapon levels shown
Ultimate Unlocks through weapon evolution, then keeps scaling

Weapon track

All 20 levels, from pickup to Ascension

Level 1 Rare

Ancient Spirits

Three ancestral warriors guard you, cut down nearby enemies in a burst of terror, then kneel to rise again.

Level 2 Common

Hungering Return

Enemies killed by a spirit's burst hasten that spirit's return.

Level 3 Common

Widening Haunt

+18% spirit range and wider spirit bursts.

Level 4 Common

Gathering Host

+1 ancestor. Another shade rises to stand guard at your side.

Level 5 Common

Shades Take Form

+1 ancestor stands guard, and your shades take form as wardens whose bursts deal much more damage.

Level 6 Common

Restless Dead

Ancestors rise again 50% faster after striking.

Level 7 Common

Ancestral Recall

Every 4th ancestor to strike re-kindles instantly, without kneeling.

Level 8 Common

Deepening Haunt

Ancestors rise again 30% faster and their bursts reach further.

Level 9 Common

Ancestral Warriors

+2 ancestors and +10% spirit range. Your wardens rise again as shield-bearing warriors.

Level 10 Legendary

Ancestral Host

Summon 5 extra ancestors that stand wider and rise faster, with +50% size and +75% damage.

Level 11 Rare

Restless Ancestors

Ancestral Host cooldown is reduced by 15%.

Level 12 Rare

Swelling Host

The Ancestral Host musters 25% more ancestors.

Level 13 Rare

Wider Procession

The Ancestral Host lasts 20% longer and orbits 20% wider.

Level 14 Rare

Ancestral Aegis

Casting Ancestral Host grants you 20% damage reduction for 3s.

Level 15 Legendary

Ancestral Return

When Ancestral Host ends, the host charges out and back, striking enemies within it for 57% damage and terrifying those beyond.

Level 16 Rare

Muster of the Dead

+1 ancestor, and your warband rises as towering war-chiefs.

Level 17 Rare

Dreadwave

Spirit bursts deal 25% more damage, and their terror reaches 20% wider and drives the horde 20% further back.

Level 18 Rare

Relentless Vigil

Ancestors rise again 25% faster after striking an elite, miniboss or boss.

Level 19 Rare

Standing Host

While 3 or more ancestors stand armed, their strikes and bursts deal 20% more damage, except during Ancestral Host.

Level 20 Legendary

Ancestral Champions

Instantly re-kindled ancestors grow larger and deal 50% more damage on their next strike and burst.