Fireball
Hurl fireballs that pierce through enemies.
Fireball / Sunfall / AoE
Piercing fireballs ignite the horde; Sunfall carves a burning track toward its impact.
Hurl searing fireballs that skim the ground and pierce through packed enemies.
Weapon track
Hurl fireballs that pierce through enemies.
Fireball gains +25% damage.
Fireball gains +25% range.
Fireball hits Burn enemies.
Fire +1 Fireball per attack.
Each pierced enemy increases the Fireball's damage and size.
Fireball gains +25% projectile speed and +20% attack speed.
After piercing 3 enemies, a Fireball explodes on the last enemy it burns through.
Fire +1 Fireball per attack.
Gain 3 piercing Sunfall charges with 50% increased critical chance. Explode in packs and on minibosses, bosses and giants.
Sunfall charges recover faster.
Sunfall grows 15% larger and its final explosion gains +20% radius.
Each lesser enemy pierced adds +8% Sunfall explosion damage, up to +80%.
+18% Sunfall hit and explosion damage.
Every third Sunfall gains +50% damage, +15% size and +25% explosion radius.
Normal fireball impacts deal 20% more damage to burning enemies.
Combustion starts with +30% damage and a larger fireball, reaching its peak sooner.
Once per normal cast, hitting a burning enemy triggers an extra 50%-damage blast.
Backdraft deals 25% more damage in a 20% larger radius.
Sunfall empowers your next 3 normal casts with maximum Combustion. Recasting refreshes the charges.