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Weapon

Grenade

Explosive / AoE / Control

Timed explosives that break up dense waves and now finish in a forward carpet-bombing barrage.

Grenade gives you repeatable splash pressure from early on, then layers in radius, extra throws, shrapnel, stun, and burning aftermath before escalating into a directed level-10 barrage.

Current build preview: This page shows how Grenade plays in the current build. Balance, visuals, upgrade details, and presentation may still change over time.
Grenade
Auto-fire weapon Explosive / AoE / Control
10 Current levels shown
Level 10 Ultimate capstone

Baseline

What it starts with

  • Base Damage: 55
  • Cadence: 1s
  • Range: 8m
  • Explosion Radius: 3m

Weapon track

Current progression from pickup to ultimate

Level 1 Rare

Grenade

Hurl explosive charges that blast clusters of enemies apart.

Level 2 Common

Bigger Boom

Each explosion lands with heavier force.

+25% Explosion Damage

Level 3 Common

Larger Blast

Your blasts engulf a wider patch of ground.

+20% Explosion Radius

Level 4 Common

Extra Grenade

Toss an extra grenade with every volley.

+1 Grenade per Cast

Level 5 Common

Faster Reload

Fuses cycle faster, keeping the bombardment relentless.

-20% Cooldown

Level 6 Common

Demolition Charge

Your charges hit harder and detonate larger.

+30% Damage and Radius

Level 7 Common

Shrapnel Burst

Explosions burst into shrapnel that tears through survivors.

6 Shrapnel for 30% Damage

Level 8 Common

Concussive Blast

Blasts leave enemies reeling in the aftermath.

0.4s Stun, 0.2s vs Elites/Bosses

Level 9 Common

Shellshocked

The detonation leaves a punishing burn and slow behind.

20% Slow + 10% Burn DPS for 3s

Level 10 Legendary

Carpet Bombardment

Unleash a forward skillshot barrage of 50 critical grenades across 10 escalating pulses.