In Development

Where Giants Fall is actively in development, and this page reflects the current public state of the game. Features, balance, content, visuals, and release details may change. Wishlist on Steam Follow updates

← Back to the arsenal overview
Weapon

Frostwave

Wave / Slow / Zone Control

Walls of winter roll forward one behind the other, then raise colossal Glacial Walls through Ultimate Mastery.

Hurls a wide frost wave that slows all enemies in its path. Extra waves travel straight down the same line, one behind the other, each one a full-strength Frostwave.

Current build preview: This page shows how Frostwave plays in the current v0.63 build. Balance, visuals, upgrade details, and presentation may still change over time.
Frostwave
Auto-fire weapon Wave / Slow / Zone Control
15 Weapon levels shown
Ultimate Unlocks through weapon evolution, then keeps scaling

Baseline

What it starts with

  • Base Damage: 122
  • Cadence: 1.8s
  • Range: 18m
  • Radius: 3m
  • Shots/Cycle: 1
  • Projectile Speed: 14
  • Crit Chance: 10%
  • Knockback Force: 1
  • Damage Variance: 10%

Weapon track

Current progression from pickup through Ultimate Ascended

Level 1 Rare

Frostwave

Hurl a wide frost wave that slows all enemies in its path.

Level 2 Common

Wider Waves

Wider frozen surges sweep across a broader front.

+30% Wave Width

Level 3 Common

Deep Chill

Enemies caught in the wave are dragged into a deeper chill.

+50% Slow Potency

Level 4 Common

Frost Trail

Each passing wave leaves freezing ground in its wake.

Frost Trail Slow for 3s

Level 5 Common

Razor Ice

Razor-edged ice bites harder on impact.

+25% Damage

Level 6 Common

Glacial Reach

The wave surges farther before it fades.

+25% Range

Level 7 Common

Permafrost Cadence

Frozen surges roll out in quicker succession.

+20% Fire Rate

Level 8 Common

Blizzard Expansion

The wave swells as it travels, consuming more ground.

Waves Expand Over Distance

Level 9 Common

Twin Surge

Each cast sends a second freezing surge along the same path, a beat behind the first.

+1 Wave per Cast, travelling in line rather than fanning out

Level 10 Legendary

Glacial Wall

Raise three wider, harder-hitting walls of winter that freeze everything in their path.

Level 11 Rare

Winter's Return

Winter circles back before the thaw can begin.

Glacial Wall cooldown is reduced by 15%, allowing the ultimate wall sequence to be cast more often.

Level 12 Rare

Marching Glacier

The wall spans farther and marches beyond the horizon.

Ultimate walls grow 25% wider and travel 25% farther.

Level 13 Rare

Permafrost Wake

The glacier leaves four seconds of winter behind.

Ultimate walls leave a trail of lingering frost lasting at least 4s.

Level 14 Rare

Fracturing Cold

Each wall remembers the fractures left by the last.

Successive walls gain 25% damage per target, up to +50% for the cast.

Level 15 Legendary

Cathedral of Ice

A fourth nave rises after the first three.

After a held breath, a fourth colossal wall rolls out at 200% damage, 160% width, and 150% freeze duration. Bosses and giants resist the freeze, but not the damage.