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9s cooldown

Skybreaker

Lightning / Burst / Stun

Aim a lightning strike at the moment the horde closes in.

Call down lightning ahead of you with 50% increased critical chance, stunning lesser enemies. Its center always crits. Hold to aim.

Development snapshot: This page shows how Skybreaker plays in the v0.75 development snapshot. Balance, visuals, upgrade details, and presentation may still change over time.
Skybreaker
Active ability Lightning / Burst / Stun
8 Ability levels shown
9s Base cooldown

Ability levels

Current ability progression through Legendary Apotheosis

Level 1

Skybreaker

Call down lightning ahead of you with 50% increased critical chance, stunning lesser enemies. Its center always crits. Hold to aim.

Level 2

Skybreaker II

+25% strike radius. The scorched ground stays charged, zapping enemies in it.

Charged ground: 32 damage every 0.5s for 2.5s

Level 3

Skybreaker III

+0.5s stun. Stunned enemies take +20% weapon damage while it lasts.

Level 4

Skybreaker IV

+35% Skybreaker damage

Thunderstrike: 709 damage

Level 5

Skybreaker V

Rolling Thunder: a shock ring rolls out past the blast after the strike.

Rolling Thunder: 354 damage · 0.75s stun · 1.5x reach

Level 6 Legendary

Forked Judgment

The bolt forks: up to 3 weaker strikes hit enemy groups in front of you.

Level 7 Legendary

Stormbrand

Mark enemies hit. Weapon critical hits against them chain to 3 nearby foes.

Level 8 Legendary

Heaven's Descent

Strike 35% wider for 1.5x damage, ring it with 4 bolts, then collapse them into a final strike.