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11.5s charge recovery

Blink

Mobility / Escape

Escape danger and carry your momentum through a stunning teleport.

Teleport forward with brief invulnerability, stun enemies at both ends and gain a burst of movement speed. Two charges.

Development snapshot: This page shows how Blink plays in the v0.75 development snapshot. Balance, visuals, upgrade details, and presentation may still change over time.
Blink
Active ability Mobility / Escape
8 Ability levels shown
11.5s Charge recovery

Ability levels

Current ability progression through Legendary Apotheosis

Level 1

Blink

Teleport forward with brief invulnerability, stun enemies at both ends and gain a burst of movement speed. Two charges.

Level 2

Blink II

+50% movement speed for 3s after blinking.

+5m range · +0.1s invulnerability

Level 3

Blink III

Gain a third Blink charge.

+3m range · +0.15s invulnerability

Level 4

Blink IV

Stronger, longer speed burst: +60% movement speed for 4s.

Charges recover in 9.5s · +3m range · +0.15s invulnerability

Level 5

Blink V

Slipstream: while the speed burst lasts, lesser enemies' strikes can't catch you.

Charges recover in 8.5s · +3m range · +0.15s invulnerability

Level 6 Legendary

Riftstep

Each Blink restores a Dash charge and lands you at full Giantstride momentum.

Level 7 Legendary

Phase Echo

Each enemy your Blink stuns refunds 0.15s of charge recovery, up to 1s per Blink.

Level 8 Legendary

Chain Blink

A second Blink within 1.5s of the first costs no charge.