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12s cooldown

Inferno Charge

Mobility / Fire / Knockback

Hurl enemies ahead of a blazing charge and into its finishing blast.

Charge through enemies in a blazing path, dealing heavy damage and hurling them ahead of you.

Development snapshot: This page shows how Inferno Charge plays in the v0.75 development snapshot. Balance, visuals, upgrade details, and presentation may still change over time.
Inferno Charge
Active ability Mobility / Fire / Knockback
8 Ability levels shown
12s Base cooldown

Ability levels

Current ability progression through Legendary Apotheosis

Level 1

Inferno Charge

Charge through enemies in a blazing path, dealing heavy damage and hurling them ahead of you.

Level 2

Inferno Charge II

Charge through a wider path, dealing more damage.

Charge: 292 → 480 damage · 0.75s stun

Level 3

Inferno Charge III

As soon as the charge ends, a fire front races down your path and leaps to every enemy you struck, wherever it landed.

622 charge damage · Fire front: 45% damage · 1.5s stun

Level 4

Inferno Charge IV

Your fire front sweeps beyond the charge corridor, catching enemies on both flanks.

728 charge damage · Fire front 30% wider · 2s stun

Level 5

Inferno Charge V

End your charge with an inferno blast that pins enemies where you hurled them.

825 charge damage · Inferno blast: 622 damage · 3s stun

Level 6 Legendary

Twin Infernos

Twin fire fronts sweep your flanks. Stunned enemies take 1.5x damage from the charge, fronts and inferno blast; +0.79s stun.

Level 7 Legendary

Fuel the Fire

Charge farther for a stronger, wider inferno blast and longer stun. Full power at 28m.

Level 8 Legendary

Backdraft

Before the inferno blast, the fire inhales: every enemy you struck and everything nearby is dragged into it. The blast then deals 50% more damage.