Level 1
20 m range, 71 degree cone, 280 damage over 1s.
Damage / Lane Clear
A focused fire cone that grows into scorched earth and a spectral dragon repeat.
Spew a focused cone of fire in front of you, damaging and knocking enemies away.
Ability levels
20 m range, 71 degree cone, 280 damage over 1s.
20 m resolved range, 79° cone, 360 dmg over 1.2s.
20 m resolved range, 83° cone, 480 dmg over 1.35s. Significant knockback rider: enemies struck are launched 18 m along the cone direction, clearing a lane in front of the player.
28 m range, 91° cone, 650 dmg over 1.6s, 24 m knockback.
30 m range, 95° cone, 1250 total damage over a 2.75s mobile channel. Dragon channel capstone: the player can move while channeling. Casting another active ability cancels Dragon Breath cleanly and immediately casts the new ability. The channel cloud placement derives its depth and width from the live 30m/95° hit cone.
Focused breath leaves a bounded line of burning patches. Each patch persists for the scaled duration and deals scaled periodic damage; every damage tick emits a ground pulse at the patch's exact live radius.
Repeated channel hits combust targets. Regular enemies create a scaled area blast with a matching procedural ring; crowd-control-immune targets receive focused bonus damage instead of a displacement-dependent blast.
After the main channel, a spectral dragon repeats a narrower, longer breath at reduced damage and then erupts every surviving Scorched Earth patch. The repeated cone and each ground eruption render from their own live geometry.